Investment in early childhood collective STEAM curriculum for equity in urban schools.


'What would you do in your school to make technology a useful and valuable tool for all children?'

  • Empowering children to maximize their potential in using technology by providing the right ‘hook’ for motivation and positioning them as content creators through culturally relevant activities:

    • Multimodality introduction for all curriculum through technology (Hook. Increase motivation.

    • Coding at an early age (Build creative thinking/Problem-solving skills).

    • Incorporating gamified Lessons/ project-based assessments for Math and Science (Build confidence in the low academic areas)


4th grade HIP HOP

multiplication challenge


https://flipgrid.com/s/38f6a7917eb3

Comments

  1. I think this topic is well worth discussing. Technology needs to be introduced at a young age and children need to learn how to use it wisely and make it a useful tool in their lives and learning. You mentioned "coding at an early age", which is a very interesting but controversial proposal. Coding is a very useful skill to develop children's creative and thinking skills, but it is also a relatively tedious and troublesome curriculum. Children who like it will develop the ability to coding from a young age, and it can help them to set a good foundation for the future. However, for those who don't like it will be repulsive to it. During children's childhood, they should be allowed to find their interests, so it is not mandatory to stimulate children's potential to use technology through coding. "Incorporating gamified lessons for math and science" is a very useful activity, after all, children are more receptive to games and it is very important to add fun when learning these areas!

    ReplyDelete

  2. The topics above are concise and thought-provoking. Specifically, "incorporating gamified Lessons/ project-based assessments for Math and Science" especially empathizes me. Since in China, students' average math and science abilities are good, which could reflect on the decent scores. However, we might find that compared with the "testing ability," the cutting-edge technologies, great science findings, and papers in China are dim in significance. Thus, I agree that project-based learning becomes important in math and science education since it provides a seemingly appropriate way to convert an abstract problem to concrete issues.

    ReplyDelete

Post a Comment